My personal preference in that regard, so my wheel settings reflect that. The settings I use on the G920, I run at 900° on the Xbox one console. Enough so you can feel it, but not high enough to detract from driving on other surfaces. Having this too high though, can cause major problems while driving off road. This setting will make driving on the tarmac feel absolutely brilliant, as it conveys a real feeling that the tires are gripping as the forces load up. It also adds a lot of wheel weight while driving normally. It allows you to feel tire grip drop off, the higher this setting is, the more noticeable and sharp that drop off is.
"Force Feedback Minimum" is the pneumatic trail effects. But I like a very responsive wheel in this regard. I personally have this setting maxed, on both my G920 and my T300RS. Useful if you like drifting, and/or rally driving. The higher this setting, the faster your wheel will want to rotate when you slide the rear out. What I mean by this, is this setting is predominantly, what allows your wheel to self rotate when the rear of the car slides out. "Force Feedback Understeer" is the setting that allows the mechanical trail to show through. On the Logitech G920 wheel, as well as the Thrustmaster TMX wheel I advise this to be set to 0. "Wheel Damper" adds artificial weight to the wheel, as well as damping the effects of the other forces. It is required in order to help with the self aligning of the wheels while in motion however. "Centre Spring" is a dynamic force, which basically means, it isnt always turned on. And does not scale the spring and damper. But it does impact the alignment and dynamic forces. "Force Feedback Scale" in FH4, is not an overall maximum volume for all the FFB effects. Other things to keep in mind when setting up your FFB wheel for use in a Forza title. Obviously wheel rotation is all personal preference, but the lower you run it, the more you generally want to reduce the FFB effects.
But because of how bad the FFB was in FH3, a lot of people have run into issues with the vastly improved FFB in FH4 and created confusion on how to set up the new game for their wheels.įirst things first, lowering the wheel rotation can make the FFB feel stronger. A racing games force feedback has to be monumentally bad to make me push the wheel aside. FH3 is really not a good comparison to how the FFB is now in FH4. It is the only Forza game to ever make me push my wheel aside and use a control pad to play it with.
It was a lifeless mess and doesnt even allow multiple USB devices to be used at the same time on the PC version. I own a Thrustmaster T300RS, and a Logitech G920 so I can help on both Xbox on PC related wheel settings.Īlso, Horizon 3 was an absolute disaster on the wheel. You gave absolutely zero information at all, so no one can help you resolve this problem or even investigate it further.
Its to the point its easier to drive group B car in dirt rally than FH4 even the alignement torque is too strong for off roading